Out now! Check out the release trailer below:

Welcome to the Neo-Colonies! This vast, almost never ending society is plagued with dangerous never before seen species, and hostile factions, created as a result of the twisted history that gave life to what should be present day America. The primary goal is to survive by any means. Also, you are apart of a faction called, Historians tasked with uncovering the truth. Which, may be a harder than it seems no one from the those days are alive anymore the only traces of the story and other people’s accounts are letters and historical documents.

Game Features

-Large Random Generation worlds

-Retro-Style platformer

-Run n’ Gun


-Base Building

-Progressive Combat

-Multiple Enemy factions that affect game-play

…and much more!


Recent Posts

Dev-Log 6/5/19

Recapping and Catching up: It’s been about four months since Codename Allnight’s release! After release, some played and offered feedback for Allnight. Most of the feedback revolved around graphics, and some optimization suggestions. However, as a whole the initial release of Codename Allnight failed, and from the feedback received it was likely due to the … Continue reading Dev-Log 6/5/19

Dev-Log #9

Intro/Release Update Welcome back! We are on the ninth Dev-Log for Codename Allnight. The game will release in 40 days on 2/18/19! Before we get into the actual topic of today’s Dev-Log I have a few updates in terms of purchasing and other release information. To begin, in the last dev-log I mentioned how I … Continue reading Dev-Log #9

Dev-Log #8

Introduction Merry Christmas eve everyone and thank you for joining me for another Dev-Log of Codename Allnight’s development. Today, I’m going to talk about the transition from alpha(or phase 2) to beta(or phase 3). Also I will talk about release information and the preparation left before release. So let’s get into it. Beta-Tests Until now, … Continue reading Dev-Log #8

Dev-Log #7

Developing/Concepting Setting/Theme of AllNight Hello everyone, thank you for tuning into another Dev-Log for Codename Allnight’s development. Today’s Dev-Log I’m going to talk about the setting and theme of Allnight. To begin, the setting is supposed to be a historically twisted present day North America called the Neo-Colonies. Where society should be in chaos borderlining … Continue reading Dev-Log #7

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